Pendulum

The pendulum, also a classic animation. Created in 3DS Max. Instead of the normal "clock" swing I did a heavy ball an the end of a 4-part chain.

Bouncing Ball



The classic bouncing ball. Animated in 3DS Max using the graph editor to make one ball bouncy and the other heavy.

Playstation 3 Controller

This is the PS3 controller I modelled using 3DS Max. I also created all of the textured and lit the scene.
Enjoy!

3DS Max Work Part-2


As I worked on texturing and lighting my PS3 controllers I came up with this final render.

3DS Max Work



I'm currently taking the 3Ds Max course at Humber. For my project, I modelled, textured and lit a PS3 controller.

Ugly Americans Reel

I worked in-house and remotely for Cuppa Coffee on the Flash TV series Ugly Americans. I worked as a Layout Artist and Inbetweener.

Solis Work - Part 1

I did some work for Solis Animation. The project was an educational video on cyber-bullying for 4th graders. I did the Flash animation and inbetweening for these scenes. I really enjoyed working on this project and with Solis.

Final Film Animatic

This is the anamatic for my final film. This was done traditionally and in ToonBoom Storyboard Pro. It was put together using FinalCut Pro. I can't seem to get this video visible after it is imported. So, I will post the actual boards next.

Planet Exploration

This is my final film from Max the Mutt. We had 4 weeks to layout, animate and render this short single handedly. I used ToonBoom Digital Pro for the whole project (rigging, animating, compositing and rendering). I learned a lot about ToonBoom and all of it's features.